ZeroDivide

17 September 2006 2:23:36 pm


  1. SmallInteger>>/
  2. UndefinedObject>>DoIt
  3. Compiler>>evaluate:in:to:notifying:ifFail:logged:
  4. [] in TextMorphEditor(ParagraphEditor)>>evaluateSelection {[rcvr class evaluatorClass new evaluate: self selectionAsStream in: ctxt...]}
  5. BlockContext>>on:do:
  6. TextMorphEditor(ParagraphEditor)>>evaluateSelection
  7. TextMorphEditor(ParagraphEditor)>>doIt
  8. [] in TextMorphEditor(ParagraphEditor)>>doIt: {[self doIt]}
  9. TextMorphEditor(Controller)>>terminateAndInitializeAround:
  10. TextMorphEditor(ParagraphEditor)>>doIt:
  11. TextMorphEditor(ParagraphEditor)>>dispatchOnCharacter:with:
  12. TextMorphEditor>>dispatchOnCharacter:with:
  13. TextMorphEditor(ParagraphEditor)>>readKeyboard
  14. TextMorphEditor>>readKeyboard
  15. [] in TextMorphForEditView(TextMorph)>>keyStroke: {[editor readKeyboard]}
  16. TextMorphForEditView(TextMorph)>>handleInteraction:fromEvent:
  17. TextMorphForEditView>>handleInteraction:fromEvent:
  18. TextMorphForEditView(TextMorph)>>keyStroke:
  19. TextMorphForEditView>>keyStroke:
  20. TextMorphForEditView(TextMorph)>>handleKeystroke:
  21. KeyboardEvent>>sentTo:
  22. TextMorphForEditView(Morph)>>handleEvent:
  23. TextMorphForEditView(Morph)>>handleFocusEvent:
  24. [] in HandMorph>>sendFocusEvent:to:clear: {[ActiveHand := self. ActiveEvent := anEvent. result := focusHolder han...]}
  25. [] in PasteUpMorph>>becomeActiveDuring: {[aBlock value]}
  26. BlockContext>>on:do:
  27. PasteUpMorph>>becomeActiveDuring:
  28. HandMorph>>sendFocusEvent:to:clear:
  29. HandMorph>>sendEvent:focus:clear:
  30. HandMorph>>sendKeyboardEvent:
  31. HandMorph>>handleEvent:
  32. HandMorph>>processEvents
  33. [] in WorldState>>doOneCycleNowFor: {[:h | ActiveHand := h. h processEvents. capturingGesture := capturingGest...]}
  34. Array(SequenceableCollection)>>do:
  35. WorldState>>handsDo:
  36. WorldState>>doOneCycleNowFor:
  37. WorldState>>doOneCycleFor:
  38. PasteUpMorph>>doOneCycle
  39. [] in Project class>>spawnNewProcess {[[World doOneCycle. Processor yield. false] whileFalse. nil]}
  40. [] in BlockContext>>newProcess {[self value. Processor terminateActive]}